This game is a recreation of the mobile game Fruit Ninja on 8-bit Workshop's NES Emulator. Gameplay involves moving the sword to try and cut as many fruits as possible while avoiding bombs.
Recreated core gameplay, including translating touch-based mechanics into controller-based sword slicing, collision detection, and a lives/points system.
Implemented a physics system with randomized velocities for fruit throws, utilizing integer-based frame skipping to simulate smooth motion despite hardware constraints.
Designed an efficient object pooling system for fruit, bomb, and splatter sprites, overcoming NES graphical and space limitations.
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Play Here!
Play Here!
For the best experience, please use a desktop to play the game!